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App developmentNovember 6, 2026 · 9 min read

Customer development: How to run useful customer interviews

Before designing a product, we need to understand the situation it should improve. Customer interviews help us examine specific experiences, current workarounds and consequences. Praise for an idea does not provide a development brief.Read article →
App developmentNovember 6, 2026 · 8 min read

Mobile design for thumbs: Touch targets, spacing and reach

A mobile button must be easy to hit, distinguish from nearby actions and understand after a tap. We explain how to review touch targets from the design file to the working product.
App developmentNovember 6, 2026 · 10 min read

Your first App Store and Google Play release: a submission checklist

An app can work on a developer’s phone and still be far from a public release. You need the right accounts, a tested build, complete submission details and working access for the reviewer. This guide covers the first release on the App Store and Google Play, from assigning responsibilities to handling a rejection. Nobody can promise approval on the first attempt, but careful preparation can prevent avoidable delays.
App developmentNovember 6, 2026 · 9 min read

Adding a Mobile App to an Existing Web Product: What to Reuse and Redesign

You already run a web application or client portal, and customers want a convenient way to work from their phones. A mobile app can share accounts, data and some business rules with your existing product. First, decide which tasks belong on mobile, whether your current system can support them and how the two clients will work together.
App developmentOctober 28, 2026 · 13 min read

Product vision and strategy: give your team a shared direction

Product vision describes the change you want to create for customers. Strategy explains who you will serve, how you will help them and what takes priority. Their value becomes clear when the team faces competing requests. This guide shows how to establish a clear direction, turn it into decisions you can test and keep it useful in everyday work.
App developmentOctober 28, 2026 · 14 min read

Wireframes and interactive prototypes: Validate an idea before development

Before committing to development, test the weakest assumption in your design. A wireframe shows structure; an interactive prototype lets you observe a specific task. Neither proves demand or technical feasibility by itself. This guide walks through a brief, a test and a decision using a business purchase approval example.
App developmentOctober 28, 2026 · 13 min read

iOS or Android: How to choose your app’s first platform

Choose your first platform around the people who will actually use the app and the task it needs to support. The choice between iOS and Android affects pilot recruitment, technical constraints, testing and ongoing operations. Here is how to compare the evidence and select a first step that produces a useful answer.

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